Saturday, October 22, 2011

sorry for the lack of updates guys

ive got a lot of work done on S,itV lately i just need to type it all up and post it.  hang tight

Sunday, August 28, 2011

example armor data cards


Space Mercenary Power Armor
Resists
All projectile, all fire, all heat, all radiation, vacuum, shrapnel, stabs, bludgeon
weight
200 kg
Damage
Resist
20
Worn:
Full body
Durability:
Xtra Strong
Misc:
+400 kg limit
Notes:
Requires 1 fresh power cell (or recharge) every 5 days

Riot Helmet
Resists
All projectile, shrapnel, stabs, bludgeon
weight
5 kg
Damage
Resist
5
Worn:
Head
Durability:
Normal
Misc:
+2 accuracy
+2 awareness
Night vision

Sweat Pants
Resists
Light Shrapnel, cold, heat
weight
n/a
Damage
Resist
1
Worn:
Legs
Durability:
Weak
Misc:
+1 athletism
+1 sprint


Syncorp Security Guard Jacket
Resists
Light Shrapnel, light bullet, stabs
weight
5 kg
Damage
Resist
5
Worn:
Torso, arms
Durability:
normal



how armor works

armor is wearable equipment that serves to absorb damage done in attacks.  each armor protects the user from certain amounts of hitpoints and from certain injuries..  armor types can be sorted under several subdivisions:

Location worn:
  1. head
  2. torso
  3. arms
  4. legs

durability: (how difficult it is to damage the armor)

  1. weak
  2. normal
  3. strong
  4. extra strong
  5. Impenetrable

damage protected against:

  1. fire
  2. projectile
    1. light bullet
    2. heavy bullet
    3. armor piercing
    4. shot gun
  3. energy
  4. electricity
  5. vacuum
  6. heat
  7. cold
  8. laser
  9. bludgeon
  10. shrapnel
  11. stab/cuts

protection: (hit points absorbed)

  1. low (1 - 5)
  2. medium (6 - 10)
  3. high (11 - 15)
  4. super high (16 - 20)
  5. Limitless (20 - ???)

Weight

  1. light (0 – 20 kg)
  2. heavy (21 – 50 kg)
  3. ponderous (51 - ??? kg)

as an example, lets look at a sample armor data card:



Syncorp Smartboy Flak Vest
Resists:
Light bullet, Shot gun, Light shrapnel
Weight:
5 kg
Damage resist:
5
Worn:
Torso
Durability:
Weak

This particular armor is worn on the torso. 
It is a light weight armor.
It will absorb 5 Hitpoints of damage from light bullets, shot gun blasts, and light shrapnel.  All other damage types will have full effect of damage. 
Its durability is “weak”

Let us talk about durability for a moment.  Durability is the abilty of the armor to resist getting damaged and having its resist lowered

Some weapons, particularly in the higher end of the damage charts will do armor damage as well as hp hits and injuries. 

For instance, lets look at this armor piercing rifle damage chart:

roll
Hit points
Injuries/armor dmg
1 - 5
-5

6 – 10
-8

11
-10
Bleeding wound
Weak armor dmg
12
-15
Bleeding wound
Normal armor dmg




On a dmg roll of 11, thie weapon would apply damage to all weak class armor, on a roll of 12 it would apply damage to any normal and weak armor. 

Each time an armor is damaged it drops to the next lower level of functionality:

Armor damage level:

  1. perfect.
  2. damaged.
  3. ruined.
  4. destroyed.

Before the armor has ever been damaged, it is in “perfect” condition, and it works exactly as it says  on its data card. 

Once is gets hit with damage, it drops to “damaged” condition.  When “damaged”, its hit point resist is lowered to half its original value AND it does not protect against injuries. 

If it received another damage, its condition drops to “ruined”,  while “ruined” the armor no longer offers any protection whatsoever.  The armor can, however, be repaired later on if the means are avalible. 

If the armor is damaged once more, it drops to “destroyed” condition.  It can no longer be repaired and for all intents and purposes the armor no longer exists in the game. 

simple description of combat turn

it seems to me that my description of taking a combat turn (i.e. shooting) is too complex.  for my example i used the most complicated situation possible in order to illustrate all variables.  but basically, this is what you do EVERY time you shoot a weapon (i havent designed melee or handto hand attacks yet but i plan on them being almost identical) 

ACCURACY ROLL: 
roll a D6 + total accuracy score (accu STAT +/- weapon modifiers +/- position modifiers +/- misc modifiers)  against the targets total vulnerability score (dodge STAT +/- position modifiers +/- stance modifiers)

IF it is a HIT (attacker total roll equal to or greater than target's) then.....

HIT LOCATION ROLL: 
roll a D10 and compare the result to the hit chart for the type of target you are shooting ( non-humanoid monsters have different body layouts than humanoids and there for there might be different body parts possible to hit)

after you determine the body part than was hit, it is time to do the final roll....

DAMAGE ROLL: 
simply roll a D12 (add any pertinent modifiers) and compare the result to the damage chart for the weapon used.  deduct the full amount of hit points from the target unless the body part hit is wearing armor, in which case the armor absorbs the portion of damage listed on its description card.  apply any appliciple wounds from the damage chart to the target body part as well, unless they too are absorbed by the armor. 

FAIRLY SIMPLE EH?

ACCURACY ROLL
HIT LOCATION ROLL
DAMAGE ROLL


Tuesday, August 16, 2011

stuff


  1. entities:
    1. humans
                                                              i.      asterbase loyals
1.      managers
a.       mayor
b.      underlings
c.       secritary
2.      police
a.       chief
b.      squad leader
c.       redshirt
d.      guards
3.      citizens
a.       scientists
b.      doctors
                                                                                                                                      i.      physician
1.      doctor
2.      nurse
                                                                                                                                    ii.      biotician
                                                                                                                                  iii.      cybertician
c.       tourists
                                                                                                                                      i.      rich playboys
                                                                                                                                    ii.      retirees
                                                                                                                                  iii.       
d.      Workers
                                                                                                                                      i.      Shop owners
1.      mechanical repair
2.      weapon repair
3.      weapons sales
4.      food store
5.      restaurant
6.      all supply
7.      bar
a.       barkeep
b.      bouncer
                                                                                                                                    ii.      janitors
                                                                                                                                  iii.      miners
1.      crew chief
2.      drill operator
3.      explosives expert
4.      shoveler
                                                                                                                                  iv.      technicians
1.      asterNET manager
2.      computer maintenence
3.       
                                                                                                                                    v.      Repairmen
1.      plumber
2.      electrician
3.      welder
4.      robot repair
                                                                                                                                  vi.      gardeners
                                                                                                                                vii.      cowboys
                                                                                                                              viii.       
4.      prisoners
a.       petty criminals
b.      violent criminals
5.      nar-do-wells
a.       pickpockets
b.      shysters
c.       conmen
d.      burgler
e.       robber
f.       drug dealer
g.      black market goods dealer
                                                            ii.      rebels
1.      rebel leader
2.      militia
a.       squad leader
b.      soldiers
3.      civilians
a.       general
b.      doctors
                                                                                                                                      i.      cyberneticians
                                                                                                                                    ii.      physicians
                                                                                                                                  iii.      biotecians
c.       weapons dealer
d.      supply buyer
e.       food dealer
f.       drug dealer
g.      conman
                                                          iii.      cult of normality
1.      High Priest of Normalacy
2.      Druids
3.      worshipers
4.      healers
a.       physician
b.      biotician
5.      keeper of weapons
                                                          iv.      cyborg worhipers
1.      Cyborg master
2.      cyborg followers
3.      Implanter
                                                            v.      Crazies
1.      knife weilder
2.      bludgeoner
3.      biter
4.      screamer
5.      spitter
6.      pyro
7.      gun nut
8.      mumbler
9.       
                                                          vi.      Loners
1.      mercenary
2.      traveling merchant
3.      explorer
4.      rouge
5.       
    1. Aliens
                                                              i.      Blacksnakes
1.      queen snake
2.      worker\hunters
3.      lil’ snakes
                                                            ii.      Grays
1.      mastergrey
2.      undergreys
                                                          iii.      Reptilians
                                                          iv.      Hunters
1.      big gun
2.      blademan
3.      sneaker
4.      apprentice
                                                            v.      Teddy bears
1.      fuzmeister
2.      wuzzy
3.      fuzzballs
4.      speedfuzz
                                                          vi.      Jellybeans
1.      green
2.      blue
3.      red
                                                        vii.      Metal munchers
                                                      viii.      Greenthumbs
1.      the horticulturist
2.      husbandmen
3.      plant slaves
a.       biters
b.      secreters
c.       stickies
d.      ooze
                                                          ix.      Giant genius ants
1.      queen
2.      drones
3.      workers
4.      soldiers
                                                            x.      Slugs
1.      banana
2.      apple
3.      pear
4.      grape
                                                          xi.      Einstiens
1.      brainlord
2.      minibrains
3.      sparks
                                                        xii.      Skinnies
1.      commander
2.      heavy weapons expert
3.      grenadier
4.      sniper
5.      scout
6.      soldier
                                                      xiii.      The trickster
                                                      xiv.      Spongy-mandibles
1.      district manager
2.      underlings
3.      paperwork filers
                                                        xv.      Mirrormen
1.      shadows
2.      reflections
3.      déjà-vu’s
                                                      xvi.      Dogdudes
1.      vomiters
2.      poopers
3.      gnashers
                                                    xvii.       
    1. Robots
                                                              i.      Small
                                                            ii.      Medium
                                                          iii.      Large
                                                          iv.      Giant
                                                            v.      Weaponized
    1. Hellions
                                                              i.      Devil
                                                            ii.      Demon
                                                          iii.      Fire imp
                                                          iv.      Belizibubs
                                                            v.      Leviathons
                                                          vi.      Beheamoths
                                                        vii.      Fallen angel
                                                      viii.      Blood sucker
    1. Animals
                                                              i.      Livestock
1.      cows
2.      horses
3.      pigs
4.      goats
5.      sheep
6.      chickens
7.      geese
                                                            ii.      pets
1.      cats
2.      dogs
3.      snakes
4.      hampsters
5.      tribbles
6.      ferret
7.      mouse
8.      frog
9.      goldfish
                                                          iii.      feral
1.      rats
2.      mice
3.      snakes
4.      wild dogs
5.      wild cats
6.      spiders
7.      centipede
8.      scorpion
                                                          iv.      mutant
1.      mutant rat
a.       venomous rat
b.      giant rat
c.       kingrat
2.      mutant mice
a.       mouseball
b.      mickymouse
3.      mutant snakes
a.       lighteningsnake
b.      radiosnake
c.       firesnake
d.      giant snake
e.       hypnosnake
4.      Hypnotoad
5.      Mutantcats
a.       Garfield
b.      Longcat
c.       Catdog
d.      Venompussy
6.      mutantfish
a.       big gulp
b.      dopefish
c.       xray pirana
7.      mutantdogs
a.       giantdog
b.      dogcat
c.       skeledog
d.      hotdog
e.       snakedog
8.      mutantspider
9.      mutantcentipede
10.  mutantscorpion
    1. misc
                                                              i.